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This is a Roleplay Site featuring a futuristic City, Liberty City, set in the year 2085. The City has come under the rule of an oppressive ruler, Chancellor Belladar, who has a vendetta against Supers, people with unnatural abilities. There are some Supers that are viewed as evil, Villains, but there are those few Supers that are helpful to the community. Heroes. Which of these will you become?
Our Site plays like a mix of an MMORPG and a Tabletop RPG. We have a large location available to you, with an environment controlled by a Staff Member. They'll control everything not owned by you, including NPCs, the environment, and battles.
If you're interested, click Register. If you have any questions, our Questions/Suggestions/Feedback Forum is Guest Friendly.
Hello, little heroes and villains! I hope everyone had a great summer, and I hope you are prepared for school, or work, or whatever regular life has in store for you.
HvsV, after taking a long hiatus from last winter to early this summer, has enjoyed a great summer as well, regaining several old, hardcore members and activity going back to normal. A lot of new ideas were discussed, and we all seem to be on the same page with the changes.
Now that autumn is approaching, it is time for us to get back to work. There is a new website up, but there will be a long downtime, where work is done exclusively by Link and myself. We'll be working on the layout, figuring out how our new host works, setting up new features, and recreating the site you all know and love. This will take up the next few months of our life.
We could use some help, though. If you would like to help, send us skins, codes (HTML), or anything else you may know about. We will also need new threads typed up- new powersets, NPC's, and factions (we will write out the guidelines for these later- they won't be the same as they are here), new rules pages, pages for technology and Supers and plot, and everything in between. PM us if you have any ideas, or have something ready to send.
Thank you, and have a great weekend! - Vandy. ... [more]
Over the past month, Vandy and I have been hard at work discussing the future of Heroes Vs Villains. Vandy has had some... radical... suggestions for the site's future direction.
It has now reached the point in our discussions that I need other's feedback. These changes could change the entire way Heroes Vs Villains has operated since day 1.
Currently, HvsV operates on a system comparable to an MMO. We have Levels, gained by doing Quests, with Items, Powers unlocked through Leveling, Upgrades, etc.
Vandy has suggested we make the Site a bit more Freeform. Modding will still stick around, but we will remove some of the more MMO based elements: Levels being the biggest one. Missions would still stick around, and would give rewards, just not Mission Credits.
Powersets would still be kept. But Levels would not be there. Powers would be unlocked through alternate means, such as completing a few Missions, or through rigorous training.
Items would still be kept, but we would try to avoid the Store system. Instead, a conversion of Dollars to Credits would be created, so normal items could be purchased by a simple math equation. Uncommon items, such as weapons, would be given fixed price points. Items would be kept in your Character's Thread, which you would have to keep updating as needed.
A Stats system has also been discussed, but truthfully, I'd like to implement this system whether or not we change from MMO-based to slightly free.
Please post any and all feedback in this Thread. If you agree with a change, please say so. And if you disagree, please say why. Neither method is set in stone, and I won't say whether or not I favor one or the other. Most importantly, ask questions. I'll answer any I can, and Vandy will cover the rest, since he has more insight into the possible transition. ... [more]