Hey guys, as I'm sure you've noticed, the site has picked up some old faces again. With this new traffic after so long, I feel like now will be the best to attempt a revive of the site.
Coming up over the next few paragraphs will be a few ideas and suggestions, feel free to weigh in with your opinions on anything posted, or any ideas and suggestions of your own. (Be they good or bad)
FIRST ==================== With new traffic to such an old topic, we will need to revisit what exactly the HvV roleplay is. What I propose, is that we start off semi-fresh. I'm thinking we shrink back down to one character per person (not deleting old ones, just put them on hold until things pick up and we are able to properly handle everything). Also, I was hoping to maybe revisit powersets. Possibly shrinking them down to 5 powers, but giving many more story related opportunities to add relevant powers to your personal list. This will not only allow for a much easier creation/approval process, but allow for a lot more customization after you start playing. (Many people (including me) had made comments along the lines of wishing to change powers as their characters developed over time.
I understand these are big changes to people who enjoy the old system like I do, but I feel as though refreshing the beginning process may bring a bit more excitement to you guys as well as provide a much more simple and welcoming environment for any newbies who are interested.
A way to accomplish these changes, could be to add two new root forums, placing all of our old shenanigans into a "Past Generation" section. (including all locations, powers, characters, and missions) and starting fresh in a "Next Generation" section. In this we would redo locations, factions, characters, powers, lore, etc. This gives us a clean slate without erasing any of our past efforts. We would also be able to import and reformat old ... [more]
Hey, all. I want to give you a quick update on the current progress of where we stand, how close we are to release, and what's going to be featured upon release. We're close enough now where I can concretely tell you what will and will not be on, and that's pretty exciting isn't it?
I'm going to preface this update, however, with a personal update. I don't intend to excuse myself or give a sob story; I want to explain what's been going on and why this is taking so long.
For starters, I've had some recent personal issues that have kept me from being motivated. I've been conquered recently with a bad bout of anxiety and depression, and it's being a jerk. As well, my health has not been well. It's taken a toll on my productivity.
On the positive side of things, music is occupying a lot of my time- but that isn't necessarily good for maintaining such an extensive forum.
I'm not giving up; don't get the wrong idea. Thanksgiving break this week will allow me to take a break from taking a break ((that's a lot of breaks)), and I already have outlined what I want to accomplish over my long weekend. Once my health returns, I'll dedicate more than a few minutes. But, I hate to say it, this does mean release will be postponed. I don't feel confident with giving a solid date at this time.
Now, let's get on with the positive stuff.
I'm truly excited for all the features available on release.
Upon joining HvsV, you will be able to morph your own character in a multitude of ways. You may do the norm, and use a template to create your character before beginning to play. This template will have a few optional captions and areas to write whatever you wish, to fully flesh out your character before joining in whichever way you choose. Or, brand new to HvsV, you may start up a roleplay with relative freedom in creating your character, crafting their pers ... [more]