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Supreme Emperor of Awesome
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Being Awesome and DOCTOR WHO.
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Joined: 14-June 12
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Last Seen: Oct 18 2015, 04:42 AM
Local Time: Nov 19 2017, 03:27 PM
414 posts (0.2 per day)
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Grawrness

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Jul 22 2013, 07:54 PM
Met's walking down the alley again. He's thinking about what Brock will be like. He made sure both guns were not visible under his cloak. 'Maybe I should keep both. I should try, worst case scenario I still have one, best case scenario I have two' he thought grinning. He kept his eyes out for the same thugs he saw. They were so ugly he didn't know if he could remember them well.

Met entered another alley and stood near the entrance peering out for them.
Jul 12 2013, 10:19 PM
Met came into the apartment complex. He took his hood down and put on a smile. He walked over to the receptionist and said "Hey, I'm visiting friends of family there names are Mr. and Mrs. Holm. I was hoping you could tell me what floor they're on." Met was holding back the vomit. He hoped to fool the person if not he doesn't know what he'll do.
Jul 11 2013, 04:51 PM
Al was scurrying through the busy streets avoiding eye contact as everybody else around him surely was. He felt this city, or at least this district had a cold atmosphere to it. Nobody seemed to want to be doing what they were doing but then again he hasn't MET anyone who has. (Ooc: haha get it? Met tongue.gif) He was told to find a man named Brockstone but he wasn't sure how to go about it. Somebody told him that he would find you and you just have to walk around.

Met decided that if he wasn't on such a busy walkway then brockstone would pick him out easier so he cut into an alley. He wandered around the place for some time just hoping he could find the guy soon.
Jul 10 2013, 01:26 PM
Identity: Mr.Met Al

Known to Public As: Met Al the Metal Menace

Race: Human

Alignment: Villain

Starting District: West

Pic or Description: He has crimson red hair/short(Sasoris from naruto length), grey eyes, caucasion, wears an eyepatch on his left eye, wears bandages on parts of his body, wears a black cloak that covers his head, neck, and upper chest, has a cross buckled top with pouches to carry knives, a stainless steel belt, combat pants and really stylish black converse he treasures dearly. So basically he looks badass.

Magnetic Manipulation

Powers: Lvl 1: Magnetize - Offensive
The User may magnetize two metal objects together for 2 rounds. The objects cannot weigh more than 20lbs. The objects must be within 10 feet of the User. When two objects are magnetized they are immediately forced together. Once magnetized the force to separate them is equivalent to 100lbs.

Lvl 2: Metal Attunement - Defensive
The User is able to attune them self with all metal inside a 30 foot radius. The User senses all metal and it's entirety within the radius.

At lvl 5: Range increased to 75 feet.
Power Origin: Endowed

[line][/line]
Weight: 148

Height: 6’2

IQ: 120

Age: 29

Weakness: Only has one eye, not much depth perception

Fear: He's afraid of fruit

Infamy: Lvl 2

Backstory: Met was born just outside of liberty city, 29 years ago, his parents found out about his super powers at birth and thought due to the restrictions and the danger and the discrimination he would have a better life somewhere else. They smuggled him out, it wasn’t easy but thankfully he was only a child and there were no physical symptoms of his superness. His father raised him to protect himself and at a young age he discovered he was different. He began to practice in secret with his powers while his father taught him how to use a blade. His father was a modestly skilled swordsman and he taught martial arts as a part time job. One day Met was walking around his hood and on his way home he heard screams. He chased the noises to find both of his parents MURRDEEERRRED DUH DUH DUUUUUUH. A letter was found in his fathers study explaining that dangerous men are after him because he played too many games and lost a lot of money so the bad guys were mad at him. It turned out the bad guys were the mob so Met concluded that Malcone was the guy who killed him or whatever his name is and he vowed to seek vengeance on the group of men corrupted by the city by any means NECESSARY. Btw before he started practicing his abilities he ate a magic apple that tasted like cinnamon and after he ate it he was able to manipulate magnetic energys.
Jul 5 2013, 07:23 PM
Magnetisim Manipulation

Lvl 1: Magnetize - Offensive
The User may magnetize two metal objects together for 2 rounds. The objects cannot weigh more than 20lbs. The objects must be within 10 feet of the User. When two objects are magnetized they are immediately forced together. Once magnetized the force to separate them is equivalent to 100lbs.

At lvl 3: The objects can weigh up to 50lbs.
At lvl 5: The range to magnetize is increased to 30 feet.


Lvl 2: Metal Attunement - Defensive
The User is able to attune them self with all metal inside a 30 foot radius. The User senses all metal and it's entirety within the radius.

At lvl 5: Range increased to 75 feet.


Lvl 3: Call Metal - Offensive
The User can bring anything made of metal to their possession. The metal(Or what it's attached too) cannot weigh more than 50lbs and up to a range of 20 feet. The objects move at 3KM/H Usable once every 3 rounds. The User cannot steal objects away from supers if they are equipped.
At lvl 5: The User is able to throw the objects from their standard position at a speed of 5km/h.

Lvl 4: Disassemble - Offensive
The User can disassemble nuts, bolts, gears, screws, and nails that are being used in something mechanical under 80lbs. The User must be within 2 feet of the target. The User must concentrate for the entire round for it to work.The User cannot move while they are disassembling a target above 80lbs. Usable once every 2 rounds.

At lvl 5: The User is able to disassemble larger objects up to 150lbs. The User is able to do so from 10 feet away.


Lvl 5: Magnetic Wipe - Negation
The User can send magnetic pulses into electronics as long as the User is touching it either wiping it's memory or disabling the device. This power can be turned on or off. Usable twice every 3 rounds.


Lvl 6: Magnetic Body - Buff
The User is able to magnetize their body or an opponents body to metal. Allowing them to walk upside down and vertically or just keep metal attached to them.


Lvl 7: Magnetic Repulsion - Defensive
The User is able to create a repelling force that repels all metal within a cone in front of their hands up to 70 feet. Usable once every 4 rounds.


Lvl 8: Levitate Metal - Offensive
The User is able to levitate anything metal up to 30 feet high and up to a 50 foot radius. This power is compatible with "Call Metal". The User can lift up to 300lbs accumulated. (Ex. Three 100lbs objects, Six 50lbs objects, etc) Usable for 2 rounds, 3 round cooldown.

At lvl 5: The User is able to lift up to 500lbs accumulated.


Lvl 9: Crush Metal - Offensive
The User is able to crush metal into a small sphere depending on the size of the original target. The target is crushed into 1/25th its original size. Usable once every 5 rounds.


Lvl 10: Magnetic Negation - Negation
The User creates a sphere 300 feet in diameter where it's contents except for the User are removed of all gravity. All electronics are instantly malfunctioned and inside the sphere a magnetic storm sends a shock to all metal inside it. The User has an odd phenomenon that surrounds their entirety. This force that surrounds them is made up of magnetic energy allowing them to be immune to the magnetic forces THE User creates. Usable once a day. The sphere stays for 3 rounds.
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