Bloodied [Buff] - You quench your blade with your own blood, granting an increase to the striking power and strength of the following attack and bleeding yourself in the process. 1 round cooldown.
Quicksilver [Buff] - Load your pistol with a clip of 6 bullets, imbued with your blood. Bullets possess both silver and magical properties for the added benefit of hunting things which lurk in the shadows. You bleed yourself in the process. 6 round cooldown.
Quickening [Defensive] - You can use Quickening to make a quickstep or rapid dodge in any direction, vanishing for the duration of the movement. 1 round cooldown.
Imbibe [Healing] - You are able to self administer a blood transfusion through a conjured magic vial. Blood type is irrelevant, and any source of fresh blood may be used to fill the vial for immediate use. This restores health and stamina while providing an intoxicating effect. 4 round cooldown.
Taste of the Hunt [Travel] - Upon the taste of your own blood, your adrenalin begins to pump. Granting the ability sprint incredible distances at an increased speed. Also provides a slight, but lasting, increase to stamina until you are given a chance to breathe and relax. Bleed yourself in the process.